Thursday, March 28, 2019

Reprints for Overgrowth

Thinking of a few bread-and-butter common spells that would fit in Overgrowth and don't really require me to attempt to reinvent or adapt for the set.


With green primary for the mutate mechanic, I want a fight spell to be as simple, given the potential of triggered reactions on both ends. And it might get messy if we try to use fight as an instant. So sorcery speed and no frills seems like the way to go here. If you target a creature you control with mutate, it will get the +1/+1 counter before it fights, just like Hunt the Weak. Looking at the casting cost of Hunt the Weak, that gives Prey Upon some major value if you've got a mutate creature to use it on.


Final reward fits well mechanically and flavorfully in Overgrowth to capture the idea in black of thoroughly obliterating a creature to keep it from becoming zombified by the various plagues going around. Mechanically it takes out a potential graveyard target for various reave kickers.


Given how heavily this set emphasizes creatures with three of its four mechanics, a cheap creature counter is pretty much a no-brainer.

EDITING TO ADD:


I totally forgot about Evolving Wilds, which, was actually the first card I realized I wanted to reprint in the set. Getting a land in your graveyard early is very useful for reave kickers, and this was why I ultimately decided that I should take the "non-land" distinction off the cards reave could exile out of your graveyard. In a limited format--especially in this creature-focused set--it may be a few turns before you end up with cards in your graveyard. Evolving Wilds helps speed up red-black decks.

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