Sunday, July 15, 2018

If You Reave, I Won't Cry

Given the parasitic nature of reave and things triggered when cards are reaved (riven? whatevs), I'm a little concerned about its playability in limited. So I decided there should be a cycle of common sorcery/instant spells that would typically be used as useful if not terribly exciting tools for sealed/draft 40-card decks. The twist is that there's a bonus if they get exiled from anywhere. So you're essentially double-dipping with reave. The reave card itself gives you some sort of bonus if you exile a card from the graveyard. These cards also do something when they're exiled.


The bonus on this one is not terribly exciting. But it could be useful if you're playing W/B and need to be reaving out cards to make zombies in order to survive.


Keep in mind how this also triggers if you exile a card off the top of your library but are still able to cast it. Which you can do with Plundered Sanctum. And don't forget about effects that let you play a spell from your graveyard and then exile it.


The familiar land tutor. Note how this significantly boosts R/G if you reave it out and have creatures with the mutate ability. Each one you untap gets a +1/+1 counter.


Ashen Illumination as the typical discard/draw red card also has the bonus of putting another card in your graveyard for potential reaving. I haven't designed it yet, but I'm sure there will be a red spell of some sort that will let you exile, then cast the top card of your library in some fashion. Which means that if Ashen Illumination is the top card of your library it will cost only 1 colorless to cast (plus the discard).


This one might be too powerful for common, given that black has primary access to reave and other reave effects that create zombie tokens.


It actually taps for colorless mana, but I think the Magic Set Editor is old and doesn't have that symbol. I think I'm going to take the "non-land" restriction off of reave kickers. I don't think it's necessary.

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